Hey this is great!! I adore the sound effects and music, the 8-bit vocals, its great. One thing, I was hoping for a fullscreen button because the resolution is larger than my screen. Without wraparound it would be SUPER easy to get lost in deep space haha.. Good thing you keep the character within some sort of bounds
Oh good point, iirc I'm pretty sure the window is 1280x720 but I didn't consider others may have small screens than that right now. Considering the base res is 640x360 I should have allowed it to start there instead.
The thought crossed my mind, as well as adding planet orbit around the star, but to account for those in the already spaghetti-like code for enemy pathfinding and behaviour was too much without designing for it from the start haha
In a future game maybe, I wanted to move on toward other projects for now though!
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Hey this is great!! I adore the sound effects and music, the 8-bit vocals, its great. One thing, I was hoping for a fullscreen button because the resolution is larger than my screen. Without wraparound it would be SUPER easy to get lost in deep space haha.. Good thing you keep the character within some sort of bounds
Oh good point, iirc I'm pretty sure the window is 1280x720 but I didn't consider others may have small screens than that right now. Considering the base res is 640x360 I should have allowed it to start there instead.
(ever thought of adding gravity to the planet?)
The thought crossed my mind, as well as adding planet orbit around the star, but to account for those in the already spaghetti-like code for enemy pathfinding and behaviour was too much without designing for it from the start haha
In a future game maybe, I wanted to move on toward other projects for now though!